Yharon gains an attack at the beginning of subphase 4, 5, and 6, in which he spawns 3 massive rings of flare dust that home in on the player after 3 seconds.These travel outward before detonating after a few seconds to allow safe retrieval of Yharon's loot. When Yharon is killed, a large ring of Flare Bombs is released at his death point. Similar to previous subphases with the new inclusion of teleports that occur right before a fast charge.The flare dust rings are now in the star-shape seen in subphase 3.Upon reaching 13.8% / 22% / 27.5% / 35.8% health, Yharon transitions to his sixth subphase.The flare dust bullet hells and the wall of homing flare dust are switched in his attack pattern.Uses several fast charges in place of the short charges.Upon reaching 27.5% / 38.5% / 44% health, Yharon transitions to his fifth subphase.Charges twice normally once more and then flies in a loop, doing the flare dust bullet hell.These resulting Yharon Fireballs do not split. Charges twice quickly before flying horizontally while firing several gravity-affected Yharon Fireballs that, after falling for long enough or upon contact with tiles, quickly launch three Yharon Fireballs into the air that rain back down.Charges twice normally again before flying horizontally while releasing a wall of Homing Flare Dusts that seek toward the player's initial position after a long delay.Summons a Big Flare Tornado that homes in on the player.Infernados in this phase are smaller and last for a longer amount of time.Upon reaching 55% health, Yharon transitions to his second phase.Teleports near the player, and flies repeatedly in a circle, shooting flare dusts out in a different bullet-hell style star-shaped pattern.Creates a homing Flare Tornado, which spawns a Flarenado upon impact.Spawns a line of flare bombs, which fly towards the player, attempting to deal damage by ramming them or shooting giga flares, in the flame's cases.Charges once normally and then twice quickly.Upon reaching 62.5% / 70% / 75% / 80% health, Yharon transitions to his third subphase. Upon contact, a massive Infernado appears at the player's position. Creates a Big Flare Tornado which homes in on the player.Flies in a loop, creating a ring of Homing Flare Dusts that seek toward the player's initial position after a long delay.Waits for 3 seconds after the flare dust rings and then does 2 slow charges at the player.This percentage decreases as Yharon nears death. Yharon cannot deal contact damage or be harmed during this attack, but will lose a small percentage of his maximum HP when using it.Teleports above the player and turns into a ball of fire, shooting Flare Dusts out in a bullet-hell style circle pattern, with random openings of various sizes.Charges twice, waits, and then once quickly.Upon reaching 75% / 85% / 90% health, Yharon transitions to his second subphase.Upon contact with a tile or after not hitting a tile for a second, a large Flarenado is spawned. Creates two Flare Tornado projectiles, which fall to the ground diagonally away from him.During this telegraph he gains 40% damage reduction. Yharon will remain stationary for a second and roar before he performs his fast charges.Charges once, and does a fast charge, in which he goes twice as fast and far.Spawns a line of Flare Bombs which start slow, but rapidly accelerate and home in on the player, however cannot turn very well.Yharon's charging speed is adjusted based on his distance from the player, meaning that he is difficult to outrun and he can quickly approach the player from anywhere in the world. Touching the flame pillars will deal massive damage, and successfully leaving the arena or flying above Yharon's designated enrage height (656.25 blocks high) will cause Yharon to become enraged, which massively increases his speed and quintuples his damage until the player returns. Between these charges, he will also perform a plethora of other deadly attacks, from firing a variety of projectiles, summoning many lingering Flarenadoes and Infernadoes, and spawning several minions to fight alongside him.Īt the start of the fight, Yharon will summon two massive stationary flame pillars 218.75 / 187.5 blocks to the left and right of the player (measured from their centers) to serve as arena borders Hence, the pillars will not be perfectly centered on the player's current position. Yharon is incredibly fast and deadly, almost always charging the player at high speeds, dealing an extreme amount of contact damage. Yharon does not spawn on his own, and requires the player to summon him by using the Blessed Phoenix Egg.
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